VermontFest 2022 was my first post-covid conference and it was so great to connect in real time with so many amazing educators.
Both sessions I lead were filled with joy, laughter, and great conversations.
What's Working In Our Spaces for Creating and Making
(including STEAM spaces)
This session will be a round table discussion where we can share updates of how our makerspaces, STEM/STEAM spaces, Project Spaces, Mobile Spaces, IDEA Labs, Innovation Spaces have evolved. How have these spaces changed? What's working well. What would we do different? What do we aspire to? Let's talk and network around this topic.
Whether you are moving full speed ahead or in the beginning phases come network with other librarians, tech specialists, and classroom teachers to share and network around this topic.
Let's Create With Code You Can Touch
How might we learn computational thinking by creating and making physical objects? Why does this approach help bridge the equity gap we often see in computer science? We'll discuss these questions during this hands on workshop. You'll leave with a digital file you can use with a 3D printer, vinyl cutter, laser cutter, embroidery machine, or other maker tool to create a physical object that includes code you can touch. We'll briefly look at Scratch, Tinkercad Code Block, and Turtle Stitch as options. Leave inspired to Create a T-Shirt, Cookie Cutter, Zipper Pull, Earrings, or other other fun artifacts using Code you can Touch.
And then this happened at lunch
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