Wednesday, November 1, 2023

Create Vector Graphics

CREATE VECTOR GRAPHICS

Graphics are used everywhere - from logos and icons to photographs and illustrations. Understanding the difference between vector and raster will help students choose the right format for their needs.  As more tools for creating and making (such as laser cutters, electronic cutters, 3D printers, etc)  become part of our educational. landscape, there is a need for learners to understand the difference between vector graphics and raster graphics. 




What are Vector Graphics? 

Vector graphics are made up of lines and curves defined by mathematical formulas rather than pixels - Common vector graphic formats  include SVG, EPS, AI, PDF 

.Vector Graphics are resolution independent; they can scale to any size without losing quality.  They have a very small file size and load quickly on websites.  They contain mathematical data that can be used to fabricate physical objects with laser cutters, electronic cutting machines,  CNC machines, and 3D printer.

What are Raster Graphic?

Raster graphics are made up of a grid of pixels.  Common raster formats include JPEG, PNG, GIF. They are very common and great for photo-realistic images.  You can engrave raster images, but raster files cannot be cut.


Here is an example of raster and vector graphics


Professional software used to create Vector Graphics, such as Adobe Illustrator and Corel Draw, is often not availableto K12 students and teachers who want to create their own designs with maker tools. 

Most schools needs design tools that  

1) are affordable

2) work on Chromebooks

3) have a signed student data privacy agreement


Here are some options that can work for learners who want to design vector graphics that can be used in projects that use electronic cutters (i.e. Cricut or Silhouette), laser cutters,  3D printers,  or large format printers.

Option 1:  Search for and download an SVG graphic from the web.

 Download an  SVG file from web collection of  vector graphic. My favorite is  The Noun Project.     If you create a login you can download SVG files and use them with attribution. 
They have a paid option with teacher discounts for those who would like to use the files without attribution.  





Option 2:  Use an SVG converstion site to convert raster graphics into Vector Graphics.

 Design or find a graphic file using one of many common tools that can save as a PNG or JPG.  Upload it to a site such as PICSVG.org and convert the file to an SVG.   




Option 3:  Use  Google Slides or Google Draw to create a SIMPLE SVG graphic.

UseWord Art and Shapes to create a simple SVG Graphic.  (Unfortunately you cannot merge overlapping shapes, but there is a lot you can create with simple shapes and many fonts you can use with Word Art)

Use the instructions in Slides 19 -33 to complete Challenge 1 below


Combine Options 1, 2, 3 above

Use Slides 34 - 61 to complete Challenge 2 Below.  



Option 4:  Use  a cloud based vector design program like Cuttle.xyz 



Try creating an artifact using Cuttle.xyz using parts of this slide deck


Play with some Cuttle Templates such as this SnowFlake Name Template


Option 5:  Use an AI Text to SVG generator 

 AI Text to SVG generators are starting to evolve. 
GlowForge Subscription model has one built in.

 Here are a couple I've tried (see me - if you want to try it during my session)




https://www.kittl.com/feature/ai-text-to-vector




https://neosvg.com/










Full STEAM ahead at Vermontfest 2023


Did you see all the STEAM related events at VermontFest.

If you know anyone who is involved with Science, Tech, Engineering, Art, Mathematics or STEAM in any way at your school - have them check out the lineup   of STEAM related sessions at Vermontfest

AOE will share their NEW STEAM Framework
followed by a round table session filled with educators who are interested in networking around STEAM or makerspaces

And lots of STEAM related sessions featuring robotics - from using  LEGO Spike  robots with young learners to  playing with Edison Robots to advanced HS robotics 

and for those of you who like hands on sessions - check out the six Make and Take experiences - where the room will be set up with six centers for self -exploration and a series of 30 minute guided experiences in each of the STEAM disciplines + computer science.

and of course, AI and computer science sessions fall in line with the STEAM theme.


And don't forget the STEAM coming from Vermont's best outdoor hot tub experience! 

Vermontfest 2023 is going to be a stellar event for anyone interested in Science, Tech, Engineering, Arts, and Mathematics!.



Thursday November 2, 2023

10:00 Make Math Move: Extending Lego Robotic lessons to incorporate math skills. (Spike Essential/Spike Prime Kits)  with Faith Horton


11:30 STEAM: AOE Framework Introduced with Lisa Bresler 


1:30 STEAM Educators RoundTable with Christina Smith and Lucie deLaBruere

2:30 The Power of Play; Letting student explore and play with Edison Robots with Jess VanOrman


Friday November 3, 2023


8:00 Make and Take STEAM Experience (1 of 3) - Science and Engineering  with Kathy Fechter and Meredith Wade


8:00 Robotics are STEAMing their way into the classroom and afterschool programs! (Tags: STEAM)

Scott McCalla


9:00 FIRST Robotics Exposition with Scott McCalla


9:00 Make and Take STEAM Experience (2 of 3) - Math and Computer Science 

Lucie deLaBruere & Christine Smith


10:30 Enhancing Education with Artificial Intelligence Image Creation with Rodney Batchelet


11:30 Make and Take STEAM Experience (3 of 3) - Arts and Technology Lucie deLaBruere &
Christina Smith